Support
Sketch It is run by Airship Labs LLC. Email [email protected] with your room code, the client you used, and what happened. Include a screenshot if you can.
See the privacy page for how the game handles your data.
Joining a room
- Type the six-character room code to join. The server assigns your display name.
- An invitation link does the same thing: on the web it opens
sketchit.game/join/CODE, and the native app also acceptssketchit://join/CODE. - If an invitation link does not open the app, type the code on the entry screen. The code is enough to join.
- The room shows its player limit. New players can join during the lobby or between rounds, but not during an active round. A solo room holds one.
AI recognition failures
- Each drawing is sent privately to the game server and then to a third-party AI recognition provider. Other players never see your drawing. The privacy page names the current provider.
- When the provider is unavailable, guesses pause. Wait a moment, restore your connection, then press Retry guesses.
- The server limits guesses and spaces requests apart. A blank or fully erased canvas is not submitted and draws no guess.
- The model guesses pictures, not text. A sketch that only makes sense with written words may come back as “unknown” and earn no points.
Reconnecting
- On the web, keep the tab open. A reload can resume the room if your browser allowed session storage for this tab.
- In the app, keep the app running. Backgrounding disconnects it. Return promptly to resume your seat while the server still holds it.
- The server temporarily holds a disconnected player’s seat. After the reconnect period the player is removed. Hosting can move to another connected player while you are away.
Lost sessions
- Rooms expire, close after everyone disconnects for too long, and end when the server restarts.
- Force-quitting the app, an operating-system termination, or a JavaScript reload loses the local reconnect credential, and the app returns to the entry screen.
- If a session is gone, create a new room, or join an existing one with its room code. Expired rooms cannot be restored.
Reporting abuse
Player names are server-assigned and visible to everyone in a room. Report abusive behavior to [email protected] with the room code, the display name, and roughly when it happened.
Reporting a security issue
Report a vulnerability to [email protected]. Include the steps to reproduce it, the room or page involved, and the client you used. Please give us a chance to fix it before disclosing it publicly.
Contact
- Gameplay and general help: [email protected]
- Privacy and data requests: [email protected]. See the privacy page.
- Legal notices: [email protected]